Singapore University of Social Sciences

Computer Interactive Graphics (MTD315)

Synopsis

This course provides a basic background on geometry and computer graphics for virtual reality systems.

Level: 3
Credit Units: 5
Presentation Pattern: Every January

Topics

  • Introduction to Graphics Systems and Models
  • Basic OpenGL
  • Simple programs in 2D and 3D
  • Three Dimensional Graphics
  • Geometry and transformations
  • Implementation
  • Polygon fill
  • Discrete methods
  • Bitmaps and pixel maps
  • Compositing and transparency
  • Modelling
  • Tree structured models

Learning Outcome

  • Illustrate elements of computer graphics
  • Employ the elements of computer graphics in 2D applications
  • Appraise elements of computer graphics for 3D use
  • Analyze computer coding
  • Assemble elements of design into a visual presentation
  • Draw from different libraries to generate 3D computer graphics images with interaction
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