Successful Conclusion of the Master of Education in Early Childhood Education (in Chinese) Programme 学前教育方向的教育硕士专业学位课程圆满落幕
In 2017, the Singapore University of Social Sciences (SUSS) and Beijing Normal University (BNU) jointly launched the Master of Education in Early Childhood Education (MECE) programme (in Chinese).
The 16th SUSS Cultural China Public Lecture 第16届社科文化中华讲座
The 16th SUSS Cultural China Public Lecture, jointly organised by the Centre for Chinese Studies (CCS), Singapore University of Social Sciences (SUSS) and Lianhe Zaobao, was held on 4 Oct 2026.
2026 Singapore Early Childhood Education Chinese Symposium 第十届新加坡学前教育论坛圆满结束
The 10th Singapore Early Childhood Education Chinese Symposium, themed “Continuity and Rejuvenation in Diversity: A Decade of Transformation and Repositioning in Early Childhood Chinese Education ” .
SUSS Dragon Boat × Suncare SG: Ignite DB 2026 — Building Confidence Through Sport
Ignite DB 2026 brought 18 SUSS Dragon Boat members and 11 Suncare youths together through sport, building confidence, friendships, teamwork and meaningful community connections.
SUSS Archery Takes on Singapore Archery Open 2026
SUSS Archery took on a strong international field at SAO 2026, showcasing the team's dedication, resilience and growth through meaningful competition experiences and personal milestones.
On Being Human 2 - Get Your Own Wings & Plant Your Own Tree in Your Mind
In the second instalment of On Being Human, through Ms Masako Wakamiya and Professor Katsuya Iijima’s insights, we reflect on ageing as a stage where curiosity, purpose, and contribution can flourish.
Drumming with AI Generated music and Intergenerational Bonding Activities Revved up the energy in Geronpreneurship Innovation Festival 2026
GIF 2026 welcomed over 2,000 attendees for AI-powered drumming performances, interactive activities, and expert discussions on ageing, technology, and community living.
Carnival @ St Joseph’s Home: Bringing Choice and Social Connection
SGSAC and STJH hosted a carnival fostering social connections among volunteers, caregivers and its residents. A total of 14 volunteers ran six game booths, engaging about 30 residents and caregivers.